Divine Feats

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Disciple of the Sun <font>Good Alignment, ability to turn undead</font> <font>Spend an extra turn attempt to destroy undead instead of turning them.</font>
Divine Accuracy <font>Ability to turn or rebuke undead</font> <font>Spend a turn check to grant all of your allies within a 60 foot burst the ability to reroll their miss chance against incorporeal targets for 1 minute.</font>
Divine Spell Power <font>Ability to turn or rebuke undead</font> <font>Spend turn/rebuke attempts to increase your caster level for one spell. The results of your turn check modifier are added to your caster level.</font>
Extra Turning ® <font>
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<font>You can turn/destroy/rebuke/command undead up to four more times per day.</font>
☻Divine Cleansing <font>Extra Turning, Cha 13+</font> <font>Spend a turn/rebuke charge to add +2 to fortitue to all allies within 60 feet for the duration.</font>
☻☻Divine Resistance <font>Extra Turning, Divine Cleansing</font> <font>Spend one charge to give elemental resistance 5 to all allies within 60 feet for the duration.</font>
☻Divine Might <font>Power Attack, Cha 13+, Extra Turning</font> <font>Spend a turn/rebuke charge to add your charisma bonus to weapon damage for the duration.</font>
☻Divine Shield <font>Power Attack, Cha 13+, Improved Shield Bash</font> <font>Spend one charge, grant an enhancement bonus equal to your charisma bonus for the duration.</font>
☻Divine Vengeance <font>Extra Turning, Cha 13+</font> <font>Spend one charge to give elemental resistance 5 to all allies within 60 feet for the duration.</font>
☻Divine Vigor <font>Extra Turning, Cha 13+</font> <font>Spend one charge to increase your speed by ten feet and gain +2 con for the duration (in minutes).</font>
☻Empower Turning <font>Extra Turning, Cha 13+</font> <font>take a -2 to turning check, add +2d6 turning damage</font>
☻Heighten Turning <font>Extra Turning, Cha 13+</font> <font>Take up to your level in bonus to turning check, but penalty to turning damage.</font>
☻Quicken Turning <font>Extra Turning, Cha 13+</font> <font>You can turn/rebuke as a free action, with a -4 penalty to damage and level.</font>
Extra Smiting ® <font>Level 4+, smite ability</font> <font>You can smite once more per day.</font>
Elemental Smiting <font>Ability to turn/rebuke undead</font> <font>Spend turn/rebuke attempts to smite an elemental</font>
Glorious Weapons <font>Ability to turn or rebuke undead</font> <font>Spend a turn check to grant your allies an alignment effect to their weapons for the purposes of overcoming damage reduction.</font>
Improved Smiting <font>Cha 13+, smite ability</font> <font>Your smite gains an alignment for overcoming DR, and +1d6 damage.</font>
Improved Turning <font>Ability to turn undead</font> <font>Your level for turning/rebuking undead is considered 1 higher.</font>
Profane Boost <font>Ability to turn/rebuke undead</font> <font>Spend a turn attempt to maximize inflict spells on targets in a 60’ burst, up until the end of your next round.</font>
Profane Lifeleach <font>Ability to rebuke undead</font> <font>As a standard action, expend 2 turn attempts to deal 1d6 points of damage to all living creatures in a 30 foot burst. You recover that amount of health.</font>
Profane Vigor <font>Cha 11+, ability to rebuke undead</font> <font>As a standard action, you can spend one of your rebuke attempts to heal 1 undead ally within 60 feet 2 hp per your cleric level.</font>
Sacred Healing <font>Heal 8 ranks, ability to turn/rebuke undead</font> <font>Spend a turn attempt as a full action to give nearby allies fast healing 3 for 1 round plus 1 round per charisma bonus you have.</font>
Sacred Vengeance <font>Ability to turn Undead</font> <font>As a free action, expend a turn attempt to add +2d6 damage to all undead you strike in combat for 1 round.</font>
Sacred Vitality <font>Ability to turn undead</font> <font>As a standard action, expend a turn attempt to gain immunity to ability damage, ability drain, and energy drain from negative energy effects for 1 minute.</font>
Spurn Death’s Touch <font>Ability to turn undead</font> <font>As a standard action, expend a turn attemp to heal 1d4 ability damage, paralysis, or a negative level from an ally, but only if the damage is caused by undead.</font>
True Believer <font>
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<font>Gain a +3 bonus on one save each day.</font>

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Divine Feats

Tregarde Umbralfox